The Horrible Pyramid — 13 of 15

Ryan Veeder

Release 1

Section - Dead End

Dead End is a room. "[if prog is 0]An upsetting scene: the skeleton of some ill-fated grave robber is stretched out here, as if he or she finally perished while still scraping uselessly at the walls[otherwise if prog is 1]There's a skeleton here! It's just lying there, as skeletons do[otherwise if prog is 2]There's a skeleton lying on the floor, which seems natural given that all flesh will eventually disintegrate and leave increasingly brittle bones bones behind to be chewed on by hyenas[otherwise if prog is 3]You look around the dead end and are shocked to see a skellington! Its awful hideousness is beyond that of any skellington you have ever seen or have definitely never seen before[end if].[paragraph break]North: [if prog is 0]The bend in the tunnel[otherwise if prog is 1]The bend in the tunnel[otherwise if prog is 2]That insane bend in the tunnel[otherwise if prog is 3]The rest of the tunnel that you are currently at the end of[end if].". Dead End is south of Tunnel.

The skeleton skellington bone bones grave robber is scenery in Dead End. The printed name of the grave robber is "[if prog is 3]skellington[otherwise]skeleton[end if]". The description of the grave robber is "[if prog is 0]As a professional archaeologist, you have become inured to the sight of long-dead humans, but this specimen seems especially pitiful[otherwise if prog is 1]It's bad enough that it's a skeleton, but the undecomposed pieces of skin and hair still clinging to the bones are especially gross[otherwise if prog is 2]Its eye sockets are open wide even in death, as if to say, 'Here in the tomb of Apepsikret the Fantastic is definitely the perfect place to die and rot away until my eyes are eaten by bugs and leave behind only the empty eye sockets that I am talking out of right now,' even in death[otherwise if prog is 3]This skellington is not nearly as well-preserved or as good-looking as the embalmed corpse of your husband Apepsikret. This skellington is basically a huge chump[end if].".

Instead of taking the skeleton, say "[if prog is less than 2]You can't move the remains around without your equipment[otherwise]That dude or chick belongs here[end if]."

Instead of searching the skeleton, try examining the noun.

After examining the skeleton the first time:

say "[if prog is 0]You notice that the skeleton is wearing a pair of golden bracelets[otherwise if prog is 1]It has two golden bracelets around its skinny bone arms[otherwise if prog is 2]It is wearing a pair of golden bracelets that definitely do not belong to it and are definitely useless to it now[end if].";

now the pair of golden bracelets is in the location.

The pair of golden bracelets is wearable. Understand "bracelet" and "them" as the bracelets. The initial appearance of the golden bracelets is "[if prog is 0]He or she is wearing a pair of golden bracelets[otherwise if prog is 1]It's wearing a pair of golden bracelets[otherwise if prog is 2]Its dead disintegrating skeleton arms are being wrapped around by a pair of golden bracelets[end if].".

The description of the golden bracelets is "[if prog is 0]These golden bracelets look like the ones that the queen in that engraving was wearing. They are very handsome pieces[otherwise if prog is 1]These are bracelets that you are pretty sure you should wear[otherwise if prog is 2]These bracelets are perfect for a perfect woman like you, and you should be wearing them[otherwise if prog is 3]These are the bracelets that only Apepsikret's beautiful queen should wear, and is currently wearing right now[end if]."

Does the player mean taking the golden bracelets:

it is very likely.