Text Adventure Stuff: HANDLED

I’ve uploaded some browser-playable versions of my IF games—the ones that aren’t already hosted at PR-IF.org (since the versions there are so pretty already). Crucially, Taco Fiction didn’t have any online play available anywhere, at all, so that has been fixed.

If you haven’t had a chance before, I hope you’ll give them a shot. There’s an introduction to Interactive Fiction (c/o the authors of Inform 7) that might help you if you haven’t played this kind of game before.

And please let me know if something is screwed up!

Play Taco Fiction

Play Nautilisia

Play You’ve Got A Stew Going!

You can play Dig My Grave or The Statue Got Me High at The People’s Republic of Interactive Fiction, and while you’re there you should check out the rest of the Apollo 18+20 Tribute Album games.

 

Girl of the Horses Galloping Flying Free Ranch

With a gilded finger the sun traced a lingering line up her leg, and her stomach, and across the brass mirror of her shoulder, so that she shone like a reclining Colossus on that dusty beach. All the men gazed on her, and all had to shield their eyes.

“Are you maybe like from Greece or something?” a babbling boy asked.

“No; I am from Montana,” she said, and the crowd hummed in disbelief.

“I didn’t know they had pretty girls in Montana,” another joked, from his seat behind the woman, where he could see down the top of her bikini. From there, he knew, he had no need to fear her frightful glare.

But she twisted her radiant body around like a lithesome cat’s amber tail on her stripèd towel, and fixed him to the spot with sunglass-lenses burning like twin suns: “The girls of the State of Montana are as beautiful as its horses,” she said. “That’s why the girls and the horses get along so well.”

“I’ll tell you all about it,” she said.

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“The Statue Got Me High”: Supplemental Material

The other day, prolific interactive fiction critic “Peter Pears” posted an excessively complimentary review of my IF “cover” of They Might Be Giants’s “The Statue Got Me High”. [Update, September 2014: that review is not there anymore] In the review he called out an aspect of the game that not everybody notices, namely that I stole the plot of the game from the finale of Mozart’s Don Giovanni.

The rock song and the Don Juan myth both deal with statues, fire, and cosmic justice, but the similarities apparently are coincidental. A fan must have pointed them out to John Linnell after the song was released, leading him to introduce the song at a show in 1994 saying: “This song is based on the life of Don Giovanni, which I didn’t know when I wrote the song.” Yes: The game is a ripoff of two different artists’ work, and even drawing a connection between the works wasn’t my own idea. Continue reading

Groundhog Day Around the World

2013 marks the twentieth anniversary of the film Groundhog Day, directed by Harold Ramis and starring Bill Murray and Andie MacDowell. Since the movie’s release, the real-life holiday has been inextricably linked with Sonny, Cher, and temporal disturbances. But there’s more to Groundhog Day than Groundhog Day, isn’t there?

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Westerado: a Roguelikesque Spaghetti Western

I haven’t played all of the games in adultswim.com’s online catalogue, but for the most part they seem rather slight. Burrito Bison Revenge is the best “launch-an-object-as-far-as-you-can” game I’ve ever played, but it’s still a launch-an-object-as-far-as-you-can game. It’s an arcade game.

Westerado is not an arcade game. Westerado, created by the Dutch studio Ostrich Banditos, is an open-world Western that you play in a browser—and I’d say it beats quite a few console and PC open-world games for depth, immersion, and freedom.

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Interview: Alexandra Niehlan

Hey, it’s me, Ryan. I have to explain a couple things first: I recently found out about this incredible opportunity to interview Alexandra Niehlan, the famous voice actress that you’ve definitely heard of. I’m a huge fan of Niehlan’s work, as I’m sure you are, and talking to her in person felt like it could be a turning point for me, a career-shaping experience. Continue reading